Zweifel
Zweifel «Chips Heaven»
- Client
- Zweifel
- Year
- 2018
- Format
- Festival activation with a slippery climbing ramp
- Services
- Sponsorship activations, Gamification
At a glance
- Six-metre slippery ramp at a 19-degree incline, with two minutes to reach the buzzer
- Prototypes tested the incline, substructure, insulation materials, surfaces, LED tower and effects controls
- Used at Openair Greenfield, Openair Lumnezia, Heitere Open Air and Open Air Gampel
- Central element of Zweifel's festival appearances for the next three years
Chips Heaven is where every festival visitor wants to go. Getting there means climbing a six-metre slippery ramp at a 19-degree incline. Onlookers quickly realise that this heavenly course is demanding. The smooth surface requires concentration and skill, and players have just two minutes to reach the top and its buzzer. The slippery surface entertains spectators and participants alike.

«We are happy with ‘Chips Heaven’. Our requirements for challenge, fun and visibility were fully met,» says Adrian Müller, Head of Live Marketing and Sponsorship at Zweifel. Jann Falett, Live Marketing and Sponsorship Manager at Zweifel and one of the first to climb the ramp, describes the implementation phase as particularly exciting and intensive.
made Marketing tested the project’s risks and feasibility with prototypes covering the incline, substructure, insulation materials, surfaces, LED tower and effects controls. Participants do not notice how much technology and expertise sits behind the experience. «That is how it should be. Fun comes first,» says Müller.

«Chips Heaven» is used at Openair Greenfield, Openair Lumnezia, Heitere Open Air and Open Air Gampel. It is the central element of Zweifel’s festival appearances for the next three years.
Delivery
- Creative workshops
- Brainstorming
- Concept development
- Visualisation
- Feasibility study
- Prototype development
- Controls and technical systems
- Process definition
- Set-up and take-down planning
Credits
- Client
- Zweifel
- Services
- Sponsorship activations, Gamification
- Year
- 2018
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Rachel Manetsch
Co-owner, innovation and concept development